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1. Tactical support platform-> heavy artillery. - in Player Features and Ideas Discussion [original thread]
Sounds awesome, actually. I'd strip off its medium guns, have it rely on fleet defense entirely. And I like the idea of it having to scan down targets, and having other ships designating targets. One problem I could see is if you managed to se...
- by The Paperwork - at 2010.12.22 08:45:00
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2. +6 and +7 implants - in Player Features and Ideas Discussion [original thread]
I would support this, but ONLY if pod killmails listed implants.
- by The Paperwork - at 2010.12.22 08:30:00
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3. ORE carrier - in Player Features and Ideas Discussion [original thread]
Actually, if you could assign mining fighters to non-mining ships, but they would just keep depleting the roid after their escort's hold was full, that would be a little more balanced. Would keep AFK miners on their toes, otherwise they'd burn t...
- by The Paperwork - at 2010.12.21 19:00:00
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4. Offensive mining OR _real_ strip miners - in Player Features and Ideas Discussion [original thread]
Seems like this could be used to push more bears into low/null also, as it wouldn't take too many people using something like this in hisec before it'd be just scraps of belts and the occasional grav site to hunt down. I like it. What about ice t...
- by The Paperwork - at 2010.12.21 18:47:00
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5. ORE carrier - in Player Features and Ideas Discussion [original thread]
This + this idea (offensive mining) = makes more sense. Then the idea of stripmining in an "unused" corner of space would be viable, just slash and burning up the belts, clearing them completely, denying the natives of their own resources. The ...
- by The Paperwork - at 2010.12.21 18:20:00
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6. eve online cloud gaming - in Player Features and Ideas Discussion [original thread]
Originally by: Helen Hunts You seriously want to stream hours of real-time video with negligible delay to your handheld gizmo? I hope you've got one hell of a network you can connect to, as well an unlimited bandwidth plan. I'm sorry, a...
- by The Paperwork - at 2010.12.21 17:57:00
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7. eve online cloud gaming - in Player Features and Ideas Discussion [original thread]
Originally by: Anhenka Somehow I'm going to go out on a limb here and suggest a radical idea. IT'S NOT THAT SIMPLE. remember theres a great deal of client side calculation as well, and im seriously doubting the majority of handheld are g...
- by The Paperwork - at 2010.12.20 09:22:00
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8. [proposal]Make a report bot button - in Assembly Hall [original thread]
Great idea. At least having the option to begin collecting bot suspicion data via crowdsourcing could lead to interesting outcomes. Seems like a simple and easy to implement tool.
- by The Paperwork - at 2010.12.18 22:02:00
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9. [Proposal] Scripts for the other EWAR mods! - in Assembly Hall [original thread]
Originally by: Omara Otawan Sounds a bit vague and not really thought trough. Probably better in Features & Ideas until you got a proper idea about how it would work. Okay, fair enough. I lurk here more often than F&I. What's the prot...
- by The Paperwork - at 2010.12.17 07:37:00
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10. [Proposal] Scripts for the other EWAR mods! - in Assembly Hall [original thread]
Tracking disruptors and dampeners both have scripts, and they add some nice depth to their utility and pvp in general. I'd propose adding scripts to the other ewar mods. Here are a few ideas: -ECM: Lockbreaker script, which would have an increas...
- by The Paperwork - at 2010.12.16 19:28:00
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11. Botting Isk Bottleneck and Isk sink fix - in Assembly Hall [original thread]
Kind of like a bell curve? Too little activity, system isn't profitable, too much activity, system's not profitable, just right amount, system is profitable? Or are you suggesting just scaling it such that the max income vs sov cost nets out to ...
- by The Paperwork - at 2010.12.16 19:08:00
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12. Feedback on Sansha Supercarrier - in Test Server Feedback [original thread]
Eh. Make it better than existing SCs and it's overpowered, make it worse and it's not a good carrot. Tough situation. What about making it weirder? How about adding the unique ability to ignore all negative effects (including cyno-jamming obvious...
- by The Paperwork - at 2010.11.11 21:05:00
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13. [Proposal] Incarna suggestions on things you would like to see. - in Assembly Hall [original thread]
I say gambling is a go, but only in lowsec, because the Empires outlaw it. It'd be a nice way to boost traffic there also. Maybe even extend it to say that gambling can only be done by bartering hauled-in boosters/other illegal goods to make it r...
- by The Paperwork - at 2010.11.04 01:13:00
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14. Issue - **** Deviantart - in Assembly Hall [original thread]
Agreed.
- by The Paperwork - at 2010.10.26 21:23:00
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15. New Dev Blog: Fixing Lag: Character Nodes - in EVE Information Portal [original thread]
Quote: The local chat channels runs of your location node and in the current chat architecture that's where it needs to be since the location node is the only node that knows what people are in the solar system. So... and I'm just spitba...
- by The Paperwork - at 2010.08.21 00:13:00
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